Art & Game Development

View game projects, experience, and art

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Taddie's Tales

Pixel Artist / Game Developer

August 2017 - Present

Primarily the Pixel Artist for the game Taddie's Tales. Currently a three-man team working on a traditional platformer, inspired by classics such as Super Mario and Donkey Kong. We have a demo out, check out the site at https://taddiestales.com/

Ludum Dare #43 - Amulet of Qayin

Game Developer

1st December 2018 - 4th December 2018

Taking part in a three person team for the Ludum Dare Game Jam, this time as the sole programmer. This game is a top down puzzle game in style of classic Zelda. Play it now over at https://maytch.itch.io/amulet-of-qayin

GM48 - Pokee & Blue

Game Developer / Pixel Artist

October 2018

Originally made as a solo developer for the 48 hour GameMaker game jam, it was developed further into a cute procedural turn-based rogue-like. Play it in-browser over at https://maytch.itch.io/pokee-and-blue!

Ludum Dare #42 - GoldSlash

Pixel Artist

10th August 2018 - 13th August 2018

The main pixel artist in a 4-man team for Ludum Dare's 72 hour Game Jam. The premise is to collect gold enough coins from the goblins to use your time machine before the lava reaches you. I released the assets made for the game over here for free: https://maytch.itch.io/pixel

Ludum Dare #41 - Super Bullet Mania Reloaded

Pixel Artist

21st April 2018 - 24th April 2018

Our entry for the Ludum Dare Game Jam, combining a text adventure choice system with a tower defence for all out chaos.

Renegade Medieval

3D Character Artist

2011 - 2012

Working with other artists on a 3rd Person medieval combat game similar to Chivalry.